2D Unity Game
This is a small 2D Unity game inspired by old flash games I used to play. It was created entirely by me.
The game is structured in 3 levels. The player has to keep the left mouse button clicked to make the two characters kiss without being caught by the third character, until a meter is filled. In each subsequent level the amounts of time of the third character’s phases (watching/turned away) gets shorter.The main challenge I have encountered while making this game was how to structure its architecture. Eventually, I settled upon using a game controller class that coordinates what other controllers are doing (sprite controller, sound controller, menu controller, text controller).For making the UI I have used the Unity UI toolkit.

